Independent / 2026

Designing the moments that make products feel obvious.

I am a product designer with eight years of experience shaping digital tools for teams doing meaningful, operationally complex work. My practice sits between research, systems thinking and careful interface craft.

Open to senior product design roles and thoughtful collaborations.

A short selection

Selected work

A few projects where the real design challenge was finding the signal inside a noisy workflow.

01 Product strategy · 2025

Northstar Dispatch

Reframed a fragmented logistics console around exception handling. I led field interviews, mapped the service journey and built a flexible status language that helped dispatchers act without opening five different screens.

02 Systems design · 2024

Kindred Care Notes

Created an adaptable note-taking system for a care coordination team. The work balanced speed, privacy and handoff clarity, from early content models through a tested component library.

03 Research to launch · 2023

Common Ground

Helped a civic participation platform move from a feature-heavy beta to a calmer first-use experience. I partnered with engineering and content to make the next useful action visible at every stage.

The longer view

Experience

I work best in close, cross-functional teams where research can change the plan and details still matter at the finish.

2022—Now

Senior Product Designer

Fieldwork Studio

Lead end-to-end product work for operational software, from framing and facilitation through prototyping, validation and launch partnership.

2019—2022

Product Designer

Morrow Labs

Designed workflow tools and a shared component language across three early-stage products. Supported a growing team with critique rituals and practical design documentation.

2017—2019

UX Designer

Paper Kite Digital

Translated research and content strategy into accessible web experiences for education, public service and small business clients.

How I contribute

Capabilities

A balanced practice: understand the problem deeply, make the idea tangible and help the team carry it forward.

Frame

Discovery workshops, qualitative research, journey mapping, opportunity framing and service blueprints.

Shape

Information architecture, interaction design, prototyping, content structure and accessible UI systems.

Carry

Design critique, cross-functional facilitation, design direction, documentation and launch support.

Foundation

Education

2013—2017

BA, Communication Design

Calder School of Art

Start a conversation

Have a useful problem?

I am currently open to senior product design opportunities and selected project conversations.
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